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FS25 Monteith, IA - Updated to Version 1.0.6.3 RCR 

Monteith, Iowa is the first realistic North American map for FS25 and also marks our first public release for this new version of the game. We’ve put countless hours into ensuring this map provides an authentic and immersive experience, and we can’t wait for you to explore everything it has to offer.

Monteith, originally featured in Farming Simulator 22, has been completely rebuilt and reimagined for Farming Simulator 25 by DR Modding and The Coop team, offering a true-to-life American farming experience. As the first realistic U.S. map in FS25, Monteith brings a fresh, immersive take on the iconic American Midwest landscape, combining the latest features of FS25 with an attention to detail that emphasizes realism over arcade-style gameplay.

The map showcases the true to life terrain, all meticulously recreated to reflect the unique geography and agricultural practices of Iowa. Enjoy all of the new features of FS25, while maintaining a grounded, authentic feel throughout.

We want to extend a huge thank-you to our Patreon supporters who helped us refine and test Monteith, Iowa during its beta phase. Your feedback has been invaluable! If you'd like to join our Patreon community, you’ll gain early access to projects in development and have the opportunity to be a part of the creation process for future releases.

Thank you for your continued support, and we can’t wait to hear what you think of Monteith, Iowa! 

 IF YOU WOULD LIKE TO BECOME A TESTER ON FUTURE PROJECTS PLEASE CONSIDER JOINING OUR PATREON: DR Modding | Farming Simulator Maps and More | Patreon

THIS MAP WILL NEED ROW-CROP READY PLANTERS TO PLAY. YOU CAN FIND SOME ON SQUATCH MONKY'S ITCH AT: Squatch - itch.io

**REQUIRED MODS**

FS25 Western Iowa Machine Shed by Squatch

FS25 American Fence and Gates by LJR Modding

FS25 Default Types by ThundRFS

FIXES:

V1.0.6.3

-Fixed cutter effects for RCR Corn and Beans

-Fixed collisions in field 2

V1.0.6.2

-Fix for alfalfa forage harvester/bunker silo

V1.0.6.1

-Adjusted seed usage on RCR beans

-Added alfalfa

-Updated foliage textures

-Fixed Map Borders

Version 1.0.6

-Row Crop Ready 

-Fixed Stubble Destruction for RCR

Version 1.0.5.1

-Fixed corn stalk fill type error

Version 1.0.5

-Stubble Destruction (Corn, Wheat, Barley and Oats)

-Adjusted Header Height (Corn, Wheat, Barley and Oats)

-NPC Default Fields stay corn and beans

-Fixed Multiangle Terrain (need a new save)

-Fixed missing grass areas

-Smoothing of grass fields

-Fixed missing water in pond

-Fixed Multiangle Terrain (need a new save)

Version 1.0.4

Sound Fixes

-No more cowbell, woodpecker in fields

-Water and boat noises removed from non-water areas

-Removed base game map sounds from areas, added appropriate sounds to appropriate areas.

Textures

-License plates use proper colors

-Fixed texture issues on license plates

Version 1.0.3 

-Fixes certain fields not recognized by AI. NPC's have all been moved away from farm. Certain terrain smoothing, vegetation improvements. 

Version 1.0.2 

-Fixes ground texture issues and removes unnecessary foliage files. 

Updated 22 days ago
StatusReleased
Rating
Rated 4.3 out of 5 stars
(9 total ratings)
Authordrmodding

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Click download now to get access to the following files:

FS25_MonteithRCR_V1_0_6_3.zip 449 MB

Comments

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I'm on V1.0.6.3 and i have a green texture in my hopper and trailer, when i harvest the MaizeRCR. I also get an error about "could not find motion path effect for settings (Class: 'TypedMotionPathEffect', numRows: 29, rowLength: 31, materialType 'CHOPPER', fillType 'RCRMAIZE')"

With regards to the green filltypetexture, is it possible to just make the harvested filltype corn instead maizeRCR? Will help with some errors and makes it also easier to use with a corndryer for instance. Now i need to add MaizeRCR to the corndryer, or use PowerTools to switch the contents of the trailer to basegame corn.

Updated my game and now RCR is gone

(+1)

rcr corn looks like alfalfa in the tank of the combine

you have Thundr mods downloaded for rcr

yes i do atleast. ive been going nuts trying to figure out this issue. i even reverted to a previous version of default types

Alfalfa is still missing. Dont see it in the crop calender. Still cant purchase southern part of the farmland. All thundr mods are updated.

(1 edit)

added this line  into the maps_fruitTypes.xml and got it to show up

  <fruitType filename="mapUS/foliage/alfalfa/alfalfa.xml"/> 

thank you!

(1 edit)

I updated with the new update and when i try to start my save game it goes black and nothing more. What am i doing wrong?

Start a new game. I had ground texture issues. Delete shader cache also.

hi, im having an issue where when i try to start up a new save it says that it requires the default types. when i have it downloaded and in the game. just wondering if im doing something wrong? 

Its one of the required mods. 

right and i have it installed but wont let me start gam

double check the mod file and make sure you don't have (1) at the end. Also you might want to wait, because this doesn't seem to be the correct RCR file. 

(1 edit) (+1)

I don't think this is the RCR update.(V1.0.6.3)  If I start a new save, the Row crops are not there and no alfalfa. . If I start with my current RCR save, I get errors. I think the wrong file got uploaded here. 
 

Error: Running LUA method 'update'.

dataS/scripts/vehicles/specializations/SowingMachine.lua:992: attempt to index nil with 'getIsPlantableInPeriod'

Deleted 22 days ago

Update to the new Thundr default types mod and it should work.

(+1)

I have the latest version. now my current RCR save isn't even clickable with this file. A new save game doesn't show the RCR crops. 

It should. Works for me fine when i stary a new save.

Have you updated to the newewst thundr default types though? Think it was released 3 days ago. Yeah, will have to start a new save. I had ground texture issues when i tried using my old save.

(1 edit)

I think I got it but I have no alfalfa. Do you have that?  I see it in the xml, but not in the crop list. I have it on the NonRCR not the rcr. 

Yup, your right. Alfalfa is still missing.

Could you add a diary to sell milk to in future updates?

(+1)

Why no alfalfa? 

I don't have alfalfa either

added this line  into the maps_fruitTypes.xml and got it to show up

  <fruitType filename="mapUS/foliage/alfalfa/alfalfa.xml"/> 

South of field 17 there's a large wooded area but there's no farmland to buy. Can you please make these areas buy able. I have a farm idea but can't buy the land.

i cant download the map

How do I get the download link for the map?

If you're not on the Patreon, it's not available yet.

Will this update require a new save game? 

Will this have soybean destruction, or cotton?